

This folder contains a few files which are important for the base game but not necessarily important for modding it: The main game uses compressed resource files to store textures, but most mods store textures here. Mods with an Assemblies folder might store source code for the C# code in here. DLL file in this folder.Īll XML code is stored in this folder, usually further categorized in subfolders and -files.Įvery language file contains a DefInjected folder with a translation for everything in the game.Īll xpath PatchOperations are stored in this folder.Įven though the main game's sounds are stored in compressed resource files, mods might use a folder for them.

They contain some info about the mod and an unformatted text description.

These files are used in the in-game mods list. Mods you download will be placed in the Mods folder:Įach mod's folder may contain the following folders: Main article: Modding Tutorials/Mod folder structure The Data folder contains a Core folder with most if not all XML files used by Rimworld: You don't need to bother about all the other files and directories to start your modding journey. Some of the files are pretty self explanatory Readme.txt contains a readme, Version.txt contains the version string and the. We will focus on the four main folders for modding: In your Rimworld install directory, you can find five folders, some text files and your RimWorld******.exe file: Mac users: Installing Mods details how to enter your Rimworld directory.You'll learn what content folders starting from your RimWorld starting location have and what use they might have in modding.
